A Study of Localised Translation of Character Names in Black Myth: Wukong from the Transcreation Perspective
DOI:
https://doi.org/10.5281/zenodo.22855394Keywords:
Black Myth: Wukong, transcreation, character name translation, game localized translationAbstract
With the rapid development of China's cultural industry, the game industry has gradually become an important carrier of cultural communication. Black Myth: Wukong, a domestic AAA game adapted from the classic Chinese myth Journey to the West, has achieved remarkable success. As a domestic single-player game endowed with profound traditional Chinese cultural heritage, its outstanding localized translation has contributed to its global popularity. This paper takes the translation of character names in Black Myth: Wukong as the research object, focuses on the linguistic characteristics of the character names and the embodiment of Chinese cultural connotations, and explores the translation strategies for the game's character names from the transcreation perspective. It analyzes the translation methods and techniques adopted in the official English version and summarizes the localized translation strategies of the game.
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References
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Data Availability Statement
All reference data is taken from the official translation of the game *Black Myth* and is free to use, with no copyright issues.
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Copyright (c) 2026 Zhang Yu (Author)

This work is licensed under a Creative Commons Attribution 4.0 International License.
